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OpenPak documentation

OpenPak is an open replacement online network for Nintendo, Xbox and PlayStation consoles and for the emulators that run their games. The official servers for many of these consoles are shutting down or already gone. OpenPak runs the services that let those consoles and their games go online again: accounts, friends, presence, matchmaking, cloud saves, news and shops. You keep the real console firmware and the real games. Only the network side is replaced.

OpenPak is in public alpha

Things will break. Accounts, friend lists, console links and cloud saves may be reset without notice, and there is no uptime promise. Keep your own copies of anything you care about, especially save files. Please report what you find.

Pick your path

Website and account openpak.org
Which games work openpak.org/titles
Feature status openpak.org/features
Downloads openpak.org/downloads
Is it down? status.openpak.org
Help request (signed in) openpak.org/help
Source code github.com/openpak
Contact contact@openpak.org

The rules OpenPak keeps

  • No game or firmware files. OpenPak never ships games, firmware, keys or console data, and never explains how to get them. Use your own console and your own games.
  • The console, not the game. On Switch, Wii U and 3DS, OpenPak changes where the console connects and leaves game code alone. Wii and DS games have no other way in, so their patchers redirect each game.
  • Clean room. Implementations OpenPak may not legally copy are used only for facts (ports, wire formats), never for code.
  • Copyleft. OpenPak's own code is AGPL-3.0. Anyone may run their own network.

OpenPak builds on the work of Pretendo Network, WiiLink, Kinnay (NintendoClients and the Game Server List) and the upstream emulator projects its forks are based on.

Not affiliated

OpenPak is an independent community project. It is not affiliated with, endorsed by or sponsored by Nintendo, Microsoft or Sony. All trademarks belong to their owners.